Post by Reavuz on Apr 5, 2013 8:13:44 GMT -5
No longer being updating. 15/02/14
BUGS
* = Has high priority.
(?) = Not tested sufficiently.
General
- *Let's just say that the reforger isn't working properly.
- *Opening the guild tab and/or the calender crashes a lot of people.
- Jumping right before you finish mounting a flying mount and then dismounting after that allows the player to fly.
- Sometimes when logging in one or two of the players glyphs are replaced with the Warlock Glyph of Fear.
- The door placement in Twin Peaks is bad, the Alliance side can mount before they even open on one side.
- Some times maintaining mount speed after dismounting when leaving/entering BGs.
- The leaderboard/leave arena screen doesn't come up when arenas end.
- Elixirs, food buffs and other such things stack together.
- Kicking/inviting from/to guilds can result in a crash for the person who does it.
- Kicking people with accented characters in their names from guilds guarantees a crash for the person doing it.
- You can guild invite people who are already in guilds even though it has little effect.
- Guild levels keep resetting or possibly just don't work at all.
- Entering the Argent Tournament Grounds causes the players client to crash.
- Vial of Shadows and Bone-Link Fetish (all versions) don't scale properly and don't deal appropriate damage.
- Swordguard Embroidery's proc is only giving 500 AP for some people.
- Stacking multiple PvP sets for the 400 resilience bonus was nerfed in 4.3.4, it shouldn't give the full resilience bonus when stacked.
- When coming back from BGs or arenas, CDs appear to be reset which in actual fact, they are not.
- BGs don't turn you back in to your default races appearance when you leave them.
- Most spell power trinkets give healing power instead of spell power.
- Most attack power trinkets don't provide attack power.
- Duels don't reset CDs anymore.
- Rage, RP and energy appear to be full sometimes when they really aren't and occasionally they may not appear to regenerate properly.
- Spinal Healing Injector is scaling with something improperly, it can heal anywhere from 40k to 20k.
- Can buy conquest cap reset with just 1 token.
- Druid Sanctuary 4 set bonus speed doesn't increase properly.
- Shaman Thunderfist 4 set bonus doesn't work.
- Honor/conquest refunds from selling gear back to vendors don't work.
- Worgen aren't learning Darkflight.
- Talent reset at the Reset NPC doesn't work.
- Gnomes aren't learning Escape Artist.
- Most trinkets over proc.
- Damage procs the Seal of Seven Signs trinket.
- NPCs can sink in to objects.
- Some times players appear to have sunken into objects if someone logs into the area that the player is in whilst they are on the object.
Class Specific
Death Knight - (Talent) Merciless Combat doesn't work.
Death Knight - (Talent) On a Pale Horse increased mount speed by 40% (should be 20%).
Death Knight - (Glyph) Glyph of Vampiric Blood provides the healing bonus but the ability still provides the maximum health bonus.
Death Knight - Raise Dead and Death Pact don't always work (but they can be used in combination some times).
Death Knight - Dot damage needs to be buffed.
Death Knight - Lichborne isn't allowing the player to cast Death Coil on themselves.
Death Knight - Can use Death Coil to harm friendly players.
Death Knight - Hungering Cold is broken by DK dots.
Death Knight - Glyph of Death's Embrace refunds Death Coils cost 100% when used on yourself via Lichborne.
Death Knight - Glyph of Resilient Grip doesn't work.
Death Knight - Glyph of Dark Succor is active whether or not it is a chosen glyph, it also can't be learnt from the glyph master.
Death Knight - Glyph of Pillar of Frost can't be learnt from the glyph master.
Death Knight - Upon logging in DKs are afflicted with Chilblains.
Death Knight - Howling Blast applies Frost Fever even without the Howling Blast glyph.
Death Knight - Ghoul has mana as a resource. (?)
Death Knight - Death Grip brings the target to the location where you cast it and not to you.
Death Knight - Since DKs start with first aid, they can't actually max out their first aid at the profession trainer.
Death Knight - Dark Simulacrum is storing the spell that's learned until the DK relogs.
Death knight - Unholy specs mastery is OP.
Death Knight - Pillar of Frost doesn't do anything.
Druid - (Talent) Brutal Impact doesn't increase the duration of pounce.
Druid - Solar Beam interrupts but it doesn't silence.
Druid - Mastery bonuses have extremely little effect on feral dot damage.
Druid - Ferocious Bite needs to be buffed.
Hunter - Cobra Shot raises Serpent Sting's duration beyond the 18 second cap.
Hunter - Traps are being triggered by friendly players.
Hunter - Survival specs mastery needs to be nerfed.
Mage - (Talent) Cauterize kills the player during duels.
Mage - (Talent) Improved Cone of Cold is always active even if you didn't spec into it.
Mage - (Talent) Improved Cone of Cold doesn't have any affect anymore.
Mage - Mirror Image copies/clones don't do anything besides run around.
Paladin - Crusader Aura increases mount speed by 40% (should be 20%).
Paladin - Consecration damages friendly players when they initially enter the AoE area.
Paladin - Blessing of Kings and Blessing of Might both have insane range.
Priest - (Talent) Shadowy Apparitions doesn't proc at all.
Priest - (Talent) Masochism doesn't proc at all.
Priest - Holy Word: Chastise doesn't do anything when used.
Priest - Devouring Plague needs to be buffed.
Rogue - (Talent) Quickening stacks with Nightstalker.
Rogue - (Talent) Cheat Death procs most of the time when Shadowstep is used.
Rogue - (Glyph) Glyph of Hemorrhage's bleed doesn't do the correct amount of damage.
Rogue - Subtlety's mastery should be nerfed.
Rogue - Backstab should be buffed.
Rogue - Cloak of Shadows is resisting melee damage.
Rogue - Cannot use poisons in arenas.
Rogue - Enemies can still be healed inside of Smoke Bomb's AoE.
Rogue - Rogues using Smoke Bomb evade all attacks.
Rogue - Allies inside of the Smoke Bomb AoE evade all attacks.
Rogue - Slice and Dice doesn't work.
Rogue - Kidney Shot doesn't share DR with Cheap Shot.
Rogue - Cloak of Shadows doesn't resist Seduction.
Shaman - (Glyph) Glyph of Lightning Shield doesn't work.
Shaman - Mana Tide Totem reduces spirit to 0.
Shaman - Unleash Elements doesn't have any effect on imbue procs.
Warlock - (Talent) Cremation doesn't refresh Immolate's duration.
Warlock - (Talent) Impending Doom CD reduction doesn't work.
Warlock - (Talent) Fel Synergy has no effect.
Warlock - (Glyph) Glyph of Healthstone has no effect.
*Warlock - Seduction isn't easily interrupted by damage.
*Warlock - Drain Life is healing way too much.
Warlock - Healthstone cannot be used in arenas.
Warlock - Soul Burn doesn't increase the health provided by Healthstones.
Warlock - Fel Armor doesn't give any spell power.
Warlock - Mastery (all specs) needs to be nerfed.
Warrior - (Glyph) Glyph of Colossus Smash doesn't apply a stack of Sunder Armor.
Warrior - (Glyph) Glyph of Heroic Throw doesn't apply a stack of Sunder Armor.
Warrior - (Talent) Lambs to the Slaughter doesn't refresh rend.
Warrior - (Talent) Second Wind procs when the Warrior is affected by pretty much anything.
Warrior - (Talent) Second Wind provides 6% heal over 10 seconds even if only one point is put into it.
Warrior - (Talent) Improved Hamstring's immobilization effect can be applied as many times as possible until DR makes the target immune.
Warrior - (Talent) Improved Hamstring's GCD reduction doesn't work at all.
Warrior - Rallying Cry doesn't provide a health boost.
Warrior - Charge takes you to the targets position when you first used it but not to the target.
Warrior - Sweeping Strikes hits friendlies.
BUGS
* = Has high priority.
(?) = Not tested sufficiently.
General
- *Let's just say that the reforger isn't working properly.
- *Opening the guild tab and/or the calender crashes a lot of people.
- Jumping right before you finish mounting a flying mount and then dismounting after that allows the player to fly.
- Sometimes when logging in one or two of the players glyphs are replaced with the Warlock Glyph of Fear.
- The door placement in Twin Peaks is bad, the Alliance side can mount before they even open on one side.
- Some times maintaining mount speed after dismounting when leaving/entering BGs.
- The leaderboard/leave arena screen doesn't come up when arenas end.
- Elixirs, food buffs and other such things stack together.
- Kicking/inviting from/to guilds can result in a crash for the person who does it.
- Kicking people with accented characters in their names from guilds guarantees a crash for the person doing it.
- You can guild invite people who are already in guilds even though it has little effect.
- Guild levels keep resetting or possibly just don't work at all.
- Entering the Argent Tournament Grounds causes the players client to crash.
- Vial of Shadows and Bone-Link Fetish (all versions) don't scale properly and don't deal appropriate damage.
- Swordguard Embroidery's proc is only giving 500 AP for some people.
- Stacking multiple PvP sets for the 400 resilience bonus was nerfed in 4.3.4, it shouldn't give the full resilience bonus when stacked.
- When coming back from BGs or arenas, CDs appear to be reset which in actual fact, they are not.
- BGs don't turn you back in to your default races appearance when you leave them.
- Most spell power trinkets give healing power instead of spell power.
- Most attack power trinkets don't provide attack power.
- Duels don't reset CDs anymore.
- Rage, RP and energy appear to be full sometimes when they really aren't and occasionally they may not appear to regenerate properly.
- Spinal Healing Injector is scaling with something improperly, it can heal anywhere from 40k to 20k.
- Can buy conquest cap reset with just 1 token.
- Druid Sanctuary 4 set bonus speed doesn't increase properly.
- Shaman Thunderfist 4 set bonus doesn't work.
- Honor/conquest refunds from selling gear back to vendors don't work.
- Worgen aren't learning Darkflight.
- Talent reset at the Reset NPC doesn't work.
- Gnomes aren't learning Escape Artist.
- Most trinkets over proc.
- Damage procs the Seal of Seven Signs trinket.
- NPCs can sink in to objects.
- Some times players appear to have sunken into objects if someone logs into the area that the player is in whilst they are on the object.
Class Specific
Death Knight - (Talent) Merciless Combat doesn't work.
Death Knight - (Talent) On a Pale Horse increased mount speed by 40% (should be 20%).
Death Knight - (Glyph) Glyph of Vampiric Blood provides the healing bonus but the ability still provides the maximum health bonus.
Death Knight - Raise Dead and Death Pact don't always work (but they can be used in combination some times).
Death Knight - Dot damage needs to be buffed.
Death Knight - Lichborne isn't allowing the player to cast Death Coil on themselves.
Death Knight - Can use Death Coil to harm friendly players.
Death Knight - Hungering Cold is broken by DK dots.
Death Knight - Glyph of Death's Embrace refunds Death Coils cost 100% when used on yourself via Lichborne.
Death Knight - Glyph of Resilient Grip doesn't work.
Death Knight - Glyph of Dark Succor is active whether or not it is a chosen glyph, it also can't be learnt from the glyph master.
Death Knight - Glyph of Pillar of Frost can't be learnt from the glyph master.
Death Knight - Upon logging in DKs are afflicted with Chilblains.
Death Knight - Howling Blast applies Frost Fever even without the Howling Blast glyph.
Death Knight - Ghoul has mana as a resource. (?)
Death Knight - Death Grip brings the target to the location where you cast it and not to you.
Death Knight - Since DKs start with first aid, they can't actually max out their first aid at the profession trainer.
Death Knight - Dark Simulacrum is storing the spell that's learned until the DK relogs.
Death knight - Unholy specs mastery is OP.
Death Knight - Pillar of Frost doesn't do anything.
Druid - (Talent) Brutal Impact doesn't increase the duration of pounce.
Druid - Solar Beam interrupts but it doesn't silence.
Druid - Mastery bonuses have extremely little effect on feral dot damage.
Druid - Ferocious Bite needs to be buffed.
Hunter - Cobra Shot raises Serpent Sting's duration beyond the 18 second cap.
Hunter - Traps are being triggered by friendly players.
Hunter - Survival specs mastery needs to be nerfed.
Mage - (Talent) Cauterize kills the player during duels.
Mage - (Talent) Improved Cone of Cold is always active even if you didn't spec into it.
Mage - (Talent) Improved Cone of Cold doesn't have any affect anymore.
Mage - Mirror Image copies/clones don't do anything besides run around.
Paladin - Crusader Aura increases mount speed by 40% (should be 20%).
Paladin - Consecration damages friendly players when they initially enter the AoE area.
Paladin - Blessing of Kings and Blessing of Might both have insane range.
Priest - (Talent) Shadowy Apparitions doesn't proc at all.
Priest - (Talent) Masochism doesn't proc at all.
Priest - Holy Word: Chastise doesn't do anything when used.
Priest - Devouring Plague needs to be buffed.
Rogue - (Talent) Quickening stacks with Nightstalker.
Rogue - (Talent) Cheat Death procs most of the time when Shadowstep is used.
Rogue - (Glyph) Glyph of Hemorrhage's bleed doesn't do the correct amount of damage.
Rogue - Subtlety's mastery should be nerfed.
Rogue - Backstab should be buffed.
Rogue - Cloak of Shadows is resisting melee damage.
Rogue - Cannot use poisons in arenas.
Rogue - Enemies can still be healed inside of Smoke Bomb's AoE.
Rogue - Rogues using Smoke Bomb evade all attacks.
Rogue - Allies inside of the Smoke Bomb AoE evade all attacks.
Rogue - Slice and Dice doesn't work.
Rogue - Kidney Shot doesn't share DR with Cheap Shot.
Rogue - Cloak of Shadows doesn't resist Seduction.
Shaman - (Glyph) Glyph of Lightning Shield doesn't work.
Shaman - Mana Tide Totem reduces spirit to 0.
Shaman - Unleash Elements doesn't have any effect on imbue procs.
Warlock - (Talent) Cremation doesn't refresh Immolate's duration.
Warlock - (Talent) Impending Doom CD reduction doesn't work.
Warlock - (Talent) Fel Synergy has no effect.
Warlock - (Glyph) Glyph of Healthstone has no effect.
*Warlock - Seduction isn't easily interrupted by damage.
*Warlock - Drain Life is healing way too much.
Warlock - Healthstone cannot be used in arenas.
Warlock - Soul Burn doesn't increase the health provided by Healthstones.
Warlock - Fel Armor doesn't give any spell power.
Warlock - Mastery (all specs) needs to be nerfed.
Warrior - (Glyph) Glyph of Colossus Smash doesn't apply a stack of Sunder Armor.
Warrior - (Glyph) Glyph of Heroic Throw doesn't apply a stack of Sunder Armor.
Warrior - (Talent) Lambs to the Slaughter doesn't refresh rend.
Warrior - (Talent) Second Wind procs when the Warrior is affected by pretty much anything.
Warrior - (Talent) Second Wind provides 6% heal over 10 seconds even if only one point is put into it.
Warrior - (Talent) Improved Hamstring's immobilization effect can be applied as many times as possible until DR makes the target immune.
Warrior - (Talent) Improved Hamstring's GCD reduction doesn't work at all.
Warrior - Rallying Cry doesn't provide a health boost.
Warrior - Charge takes you to the targets position when you first used it but not to the target.
Warrior - Sweeping Strikes hits friendlies.
Fixed: Character creation issue.
Fixed: Druid - Chance when morphing to spawn an Ancient Tablet Fragment.
Fixed: After relogging players have to keep going back to the class trainer in order to re-learn their racials and some spells.
Fixed: Various races/classes lost various racials/spells over night. Lots of people can't equip their armor, can't use some spells etc.
Fixed: Dwarves and orcs start out with spells/racials from other classes/races.
Fixed: BGs saying there aren't enough players and ending prematurely.
Fixed: Warrior - (Talent) Blood Craze healing needs to be fixed.
Fixed: Items aren't giving any mastery.
Fixed: Mage - (Talent) Firestarter doesn't work.
Fixed: Paladin - (Talent) Speed of Light doesn't give a speed boost.
Fixed: Death Knight - Death Strike healing needs to be fixed.
Fixed: Hunter - Cannot use guns/bows.
Fixed: Death Knight - Plate specialization doesn't let them wear plate armor.
Fixed: Night Elves aren't learning Shadowmeld.
Fixed: RBGs some times awarding only 1 conquest point for victory.
Fixed: When talking to vendors the players lag.
Fixed: Passengers on vehicles/mounts get stuck on a loading screen.
Fixed: Sometimes players cannot initiate duels with each other.
Fixed: The leaderboard isn't showing anything in RBGs.
Fixed: Shaman - Not learning Elemental spec mastery.
Fixed: Warlock - Not learning Shadow Bolt.
Fixed: You can still fall through the ground like before.
Fixed: Players are teleporting back and forth/movement is messed up a lot of the time.
Fixed: Rogue - Poisons don't work.
Fixed: Shaman - Weapon imbues don't work.
Fixed: Crashing after pressing ESC (?) when a duel is initiated. Sometimes pressing ESC (?) will crash you no matter what.
Fixed: Warlock - Healthstone healing over 2000k.
Fixed: When leaving battlegrounds (and other random times) you're ported under Stonetalon Mountains and you fall to your death.
Fixed: Entering Halaa and other places in Nagrand causes the server to crash.
Fixed: Death Knight - Blood specs absorb shield is absorbing very little.
Fixed: Shaman - Getting Fulmination when not specced into it.
Fixed: Fandral's Flamescythe HC and normal are giving the correct aura now.
Fixed: Warlock - Soul Harvest doesn't replenish soul shards anymore.
Fixed: Many Cataclysmic gear pieces do not provide any stat bonuses.
Fixed: Many high end trinkets cannot be equipped and do not work at all.
Fixed: Druid - Using Feral Charge crashes the server.
Fixed: Death Knight - Using Scourge Strike crashes the server.
Fixed: Mage - (Talent) Just getting the Hot Streak proc crashes the server.
Fixed: Shaman - (Talent) Fulmination results in randomly critting ridiculous damage with Earth Shock.
Fixed: Druid - Dots seem to do insane damage when getting high mastery.
Fixed: Paladin - (Talent) Speed of Light doesn't provide a speed bonus.
Fixed: Hunter - Serpent Sting not working.
Fixed: Rogue - Fan of Knives and Deadly Throw both trigger Killing Spree.
Fixed: Paladin - (Talent) Eternal Glory not working.
Fixed: Druid - Survival Instincts doesn't provide any benefit.
Fixed: A few weapon enchantments don't work at all.
Fixed: Bug causing players and NPCs to appear invisible.
Fixed: People are often killed in duels.
Fixed: Druid - Very often Rip/Rake dots ticks aren't doing any damage apart from when they are put on the target, they are "missing" every time they tick.
Fixed: Warrior - Fury mastery not working.
Fixed: Hunter - Beast Master mastery not working.
Fixed: Warrior - Not immune to slows/snares when using Bladestorm, how ever, not affected by them until it ends.
Fixed: Death Knight - Rune of the Fallen Crusader doesn't work, it doesn't heal and the strength proc doesn't add any strength.
Fixed: Paladin - (Talent) The Art of War doesn't proc at all.
Fixed: Paladin - Seal of Truth doesn't add its dot to the enemy at all.
Fixed: Hunter - Pets have very low health.
Fixed: Warlock - Summoned demons has very low health.
Fixed: Priest - Power Word: Barrier doesn't do anything.
Fixed: Warlock - Healthstones healing is insane again.
Fixed: Rogue - Smoke Bomb doesn't have any effect.
Fixed: Rogue - Cloak of Shadows removes effects however they can be reapplied while it is still active.
Fixed: Rogue - (Talent) Relentless Strikes doesn't provide any energy.
Fixed: Paladin - (Talent) Tower of Radiance takes away holy power instead of adding it.
Fixed: Terrible BG lag with too many players.
Fixed: Druid - Feral bear mastery not working.
Fixed: Some times losing all honor and conquest after doing BGs or arenas.
Fixed: The conquest cap doesn't always reset daily.
Fixed: Capping flags in WSG awarding max honor.
Fixed: Some players cannot buy things from normal vendors.
Fixed: Mounting/dismounting jump bug where the player can get high into the air with ground mounts.
Fixed: If the conquest gained (from anything) exceeds the 1650 cap then the player won't actually gain any conquest.
Fixed: In BGs, when a player leaves, the leaderboard often doesn't remove them but instead highlights their name in blue like an Alliance character.
Fixed: Many broken trinkets.
Fixed: Goblins and Worgen are unable to learn most mounts (again).
Fixed: Some times getting 1k+ conquest from arenas and BGs.
Fixed: Mage - Arcane Missiles doesn't do anything when used.
Fixed: Hunter - Aimed Shot is doing less than tool tip damage.
Fixed: Death Knight - Pillar of Frost negates all CC effects and is now also making you immune to dots.
Fixed: Druid - Druid heals are terrible.
Fixed: Paladin - Seals aren't unleashing.
Fixed: Death Knight - Obliterate is doing less than tool tip damage.
Fixed: Mage - A few Arcane spec spells doing way too much damage.
Fixed: You are unable to see the flag holder on the map in WSG and TP.
Fixed: Hunter - Survival specs Serpent Sting is doing crazy damage.
Fixed: Gems requiring Jewelcrafting are missing from the vendors.
Fixed: Cloth and leather Cataclysmic gloves are costing 3400 conquest when they should be costing 2200.
Fixed: Extra/unused flags and powerups in Twin Peaks.
Fixed: Players suddenly turning invisible but can still be targeted and attacked.
Fixed: Druid - Chance when morphing to spawn an Ancient Tablet Fragment.
Fixed: After relogging players have to keep going back to the class trainer in order to re-learn their racials and some spells.
Fixed: Various races/classes lost various racials/spells over night. Lots of people can't equip their armor, can't use some spells etc.
Fixed: Dwarves and orcs start out with spells/racials from other classes/races.
Fixed: BGs saying there aren't enough players and ending prematurely.
Fixed: Warrior - (Talent) Blood Craze healing needs to be fixed.
Fixed: Items aren't giving any mastery.
Fixed: Mage - (Talent) Firestarter doesn't work.
Fixed: Paladin - (Talent) Speed of Light doesn't give a speed boost.
Fixed: Death Knight - Death Strike healing needs to be fixed.
Fixed: Hunter - Cannot use guns/bows.
Fixed: Death Knight - Plate specialization doesn't let them wear plate armor.
Fixed: Night Elves aren't learning Shadowmeld.
Fixed: RBGs some times awarding only 1 conquest point for victory.
Fixed: When talking to vendors the players lag.
Fixed: Passengers on vehicles/mounts get stuck on a loading screen.
Fixed: Sometimes players cannot initiate duels with each other.
Fixed: The leaderboard isn't showing anything in RBGs.
Fixed: Shaman - Not learning Elemental spec mastery.
Fixed: Warlock - Not learning Shadow Bolt.
Fixed: You can still fall through the ground like before.
Fixed: Players are teleporting back and forth/movement is messed up a lot of the time.
Fixed: Rogue - Poisons don't work.
Fixed: Shaman - Weapon imbues don't work.
Fixed: Crashing after pressing ESC (?) when a duel is initiated. Sometimes pressing ESC (?) will crash you no matter what.
Fixed: Warlock - Healthstone healing over 2000k.
Fixed: When leaving battlegrounds (and other random times) you're ported under Stonetalon Mountains and you fall to your death.
Fixed: Entering Halaa and other places in Nagrand causes the server to crash.
Fixed: Death Knight - Blood specs absorb shield is absorbing very little.
Fixed: Shaman - Getting Fulmination when not specced into it.
Fixed: Fandral's Flamescythe HC and normal are giving the correct aura now.
Fixed: Warlock - Soul Harvest doesn't replenish soul shards anymore.
Fixed: Many Cataclysmic gear pieces do not provide any stat bonuses.
Fixed: Many high end trinkets cannot be equipped and do not work at all.
Fixed: Druid - Using Feral Charge crashes the server.
Fixed: Death Knight - Using Scourge Strike crashes the server.
Fixed: Mage - (Talent) Just getting the Hot Streak proc crashes the server.
Fixed: Shaman - (Talent) Fulmination results in randomly critting ridiculous damage with Earth Shock.
Fixed: Druid - Dots seem to do insane damage when getting high mastery.
Fixed: Paladin - (Talent) Speed of Light doesn't provide a speed bonus.
Fixed: Hunter - Serpent Sting not working.
Fixed: Rogue - Fan of Knives and Deadly Throw both trigger Killing Spree.
Fixed: Paladin - (Talent) Eternal Glory not working.
Fixed: Druid - Survival Instincts doesn't provide any benefit.
Fixed: A few weapon enchantments don't work at all.
Fixed: Bug causing players and NPCs to appear invisible.
Fixed: People are often killed in duels.
Fixed: Druid - Very often Rip/Rake dots ticks aren't doing any damage apart from when they are put on the target, they are "missing" every time they tick.
Fixed: Warrior - Fury mastery not working.
Fixed: Hunter - Beast Master mastery not working.
Fixed: Warrior - Not immune to slows/snares when using Bladestorm, how ever, not affected by them until it ends.
Fixed: Death Knight - Rune of the Fallen Crusader doesn't work, it doesn't heal and the strength proc doesn't add any strength.
Fixed: Paladin - (Talent) The Art of War doesn't proc at all.
Fixed: Paladin - Seal of Truth doesn't add its dot to the enemy at all.
Fixed: Hunter - Pets have very low health.
Fixed: Warlock - Summoned demons has very low health.
Fixed: Priest - Power Word: Barrier doesn't do anything.
Fixed: Warlock - Healthstones healing is insane again.
Fixed: Rogue - Smoke Bomb doesn't have any effect.
Fixed: Rogue - Cloak of Shadows removes effects however they can be reapplied while it is still active.
Fixed: Rogue - (Talent) Relentless Strikes doesn't provide any energy.
Fixed: Paladin - (Talent) Tower of Radiance takes away holy power instead of adding it.
Fixed: Terrible BG lag with too many players.
Fixed: Druid - Feral bear mastery not working.
Fixed: Some times losing all honor and conquest after doing BGs or arenas.
Fixed: The conquest cap doesn't always reset daily.
Fixed: Capping flags in WSG awarding max honor.
Fixed: Some players cannot buy things from normal vendors.
Fixed: Mounting/dismounting jump bug where the player can get high into the air with ground mounts.
Fixed: If the conquest gained (from anything) exceeds the 1650 cap then the player won't actually gain any conquest.
Fixed: In BGs, when a player leaves, the leaderboard often doesn't remove them but instead highlights their name in blue like an Alliance character.
Fixed: Many broken trinkets.
Fixed: Goblins and Worgen are unable to learn most mounts (again).
Fixed: Some times getting 1k+ conquest from arenas and BGs.
Fixed: Mage - Arcane Missiles doesn't do anything when used.
Fixed: Hunter - Aimed Shot is doing less than tool tip damage.
Fixed: Death Knight - Pillar of Frost negates all CC effects and is now also making you immune to dots.
Fixed: Druid - Druid heals are terrible.
Fixed: Paladin - Seals aren't unleashing.
Fixed: Death Knight - Obliterate is doing less than tool tip damage.
Fixed: Mage - A few Arcane spec spells doing way too much damage.
Fixed: You are unable to see the flag holder on the map in WSG and TP.
Fixed: Hunter - Survival specs Serpent Sting is doing crazy damage.
Fixed: Gems requiring Jewelcrafting are missing from the vendors.
Fixed: Cloth and leather Cataclysmic gloves are costing 3400 conquest when they should be costing 2200.
Fixed: Extra/unused flags and powerups in Twin Peaks.
Fixed: Players suddenly turning invisible but can still be targeted and attacked.